|  | RobWorkProject
    23.9.11-
    | 
OpenGL drawing of workcells and geometries. More...
| Classes | |
| class | Drawable | 
| Abstract base class for all drawable classes.  More... | |
| class | DrawableFactory | 
| Factory for construction of drawables based on their type.  More... | |
| class | DrawableGeometry | 
| Abstract base class for all drawable classes.  More... | |
| class | DrawableUtil | 
| Utility class for drawable stuff.  More... | |
| class | RenderArrow | 
| RenderFrame makes a visualization of a frame.  More... | |
| class | RenderCameraFrustum | 
| Render drawing a collection of lines.  More... | |
| class | RenderForceTorque | 
| RenderForceTorque makes a visualization of forces and torques.  More... | |
| class | RenderFrame | 
| RenderFrame makes a visualization of a frame.  More... | |
| class | RenderGeometry | 
| RenderGeometry provide a class for visualizing Geometry objects.  More... | |
| class | RenderImage | 
| RenderImage renders a image in a plane defined by [-w/2;h/2][w/2;-h/2]. The image need to be scaled into metric units. This can be done using a scaling parameter.  More... | |
| class | RenderLines | 
| Render drawing a collection of lines.  More... | |
| class | RenderMatrix | 
| RenderMatrix, visualization of a matrix of values.  More... | |
| class | RenderModel3D | 
| render for the Model3D class.  More... | |
| class | RenderPointCloud | 
| Render a point cloud.  More... | |
| class | RenderScan | 
| renders Image25D, Scan2D or a simple distance.  More... | |
| class | RenderSmoothSkin | 
| renders skin using vertice weights in relation to the bone structure.  More... | |
| class | RenderText | 
| class | RenderUtil | 
| collection of utillities for rendering  More... | |
| class | RenderVelocity | 
| Render for linear and angular velocity.  More... | |
| class | RWGLFrameBuffer | 
| Class for off-screen GL rendering.  More... | |
| class | RWGLTexture | 
| texture class that wraps the construction of opengl textures.  More... | |
| class | SceneOpenGL | 
| Helps with Visualizing a Workcell. SceneOpenGL is OpenGL specific.  More... | |
| class | TactileArrayRender | 
| renders a TactileArray.  More... | |
| Typedefs | |
| typedef rw::core::Ptr< RenderCameraFrustum > | RenderCameraFrustumPtr | 
| smart pointer to RenderCameraFrustum | |
| typedef rw::core::Ptr< RenderImage > | RenderImagePtr | 
| Legacy type of a smart pointer for RenderImage.  More... | |
| typedef rw::core::Ptr< RenderLines > | RenderLinesPtr | 
| smart pointer to renderlines | |
| typedef rw::core::Ptr< RenderPointCloud > | RenderPointCloudPtr | 
| Legacy type of a smart pointer for RenderPointCloud.  More... | |
| typedef rw::core::Ptr< RenderScan > | RenderScanPtr | 
| smart pointer type | |
OpenGL drawing of workcells and geometries.
| typedef rw::core::Ptr<RenderImage> RenderImagePtr | 
Legacy type of a smart pointer for RenderImage.