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RobWorkProject
23.9.11-
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struct for keeping track of the visual state of each frame More...
#include <SceneDescriptor.hpp>
Public Member Functions | |
VisualState () | |
Constructor. | |
Public Attributes | |
bool | visible |
Visibility of drawable. | |
bool | highlighted |
Highlighted drawable. | |
double | alpha |
Transparency. | |
bool | frameAxisVisible |
Show frame axes. | |
DrawableNode::DrawType | dtype |
Type of drawable. | |
unsigned int | dmask |
Drawable mask. | |
std::vector< DrawableProxy::Ptr > | drawables |
Meta-info for the drawables. | |
struct for keeping track of the visual state of each frame