RobWorkProject
23.9.11-
|
a grasp policy defines how a grasp is executed from some initial configuration. More...
#include <GraspPolicy.hpp>
Inherited by TargetConfigGraspPolicy.
Public Types | |
typedef rw::core::Ptr< GraspPolicy > | Ptr |
smart pointer type of this object | |
Public Member Functions | |
virtual void | reset (const rw::kinematics::State &state)=0 |
virtual rwlibs::simulation::SimulatedController::Ptr | getController ()=0 |
virtual std::string | getIdentifier ()=0 |
virtual rw::core::PropertyMap | getSettings ()=0 |
virtual void | applySettings ()=0 |
a grasp policy defines how a grasp is executed from some initial configuration.
Typically this is some control scheme that will close the fingers of a device into a grasp of an object.