A sensor that measures force and torque between two bodies around some reference frame.
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| SimulatedFTSensor (const std::string &name, dynamics::Body::Ptr body, dynamics::Body::Ptr body1, rw::core::Ptr< rw::kinematics::Frame > frame=NULL) |
| constructor - the forces will be described relative to body body1 More...
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virtual | ~SimulatedFTSensor () |
| destructor
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void | update (const rwlibs::simulation::Simulator::UpdateInfo &info, rw::kinematics::State &state) |
| steps the the SimulatedSensor with time dt and saves any state changes in state. More...
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void | reset (const rw::kinematics::State &state) |
| Resets the state of the SimulatedSensor to that of state. More...
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void | addForceW (const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &cnormal, rw::kinematics::State &state, dynamics::Body::Ptr body=NULL) |
| add a force to a point on the sensor geometry. The force is described relative to the world frame. More...
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void | addForce (const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &cnormal, rw::kinematics::State &state, dynamics::Body::Ptr body=NULL) |
| add a force to a point on the sensor geometry. The force is described relative to the sensor frame. More...
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void | addWrenchToCOM (const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &torque, rw::kinematics::State &state, dynamics::Body::Ptr body=NULL) |
| add a wrench to the center of mass of this object More...
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void | addWrenchWToCOM (const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &torque, rw::kinematics::State &state, dynamics::Body::Ptr body=NULL) |
| add a wrench described in World frame to the center of mass of this object More...
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rw::math::Transform3D | getTransform () const |
| Get the transform. More...
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rw::math::Vector3D | getForce (const rw::kinematics::State &state) const |
| Get the measured force in the reference frame. More...
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rw::math::Vector3D | getTorque (const rw::kinematics::State &state) const |
| Get the measured torque around and in the reference frame. More...
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rw::math::Vector3D | getMaxTorque () const |
| Maximum torque. More...
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rw::math::Vector3D | getMaxForce () const |
| Maximum force. More...
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rw::kinematics::Frame * | getSensorFrame () const |
| Get the sensor frame (the body1 body frame unless reference frame is set differently). More...
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void | acquire () |
| Acquire new force reading. More...
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rw::sensor::FTSensor::Ptr | getFTSensor (rwlibs::simulation::Simulator::Ptr sim) |
| Get a FTSensor version of this sensor. More...
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rwsim::dynamics::Body::Ptr | getBody1 () const |
| Get the first body (the body influencing the sensor body) More...
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rwsim::dynamics::Body::Ptr | getBody2 () const |
| Get the second body (the sensor body). More...
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virtual | ~SimulatedTactileSensor () |
| destructor
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virtual void | addForceW (const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &cnormal, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL)=0 |
| add a force to a point on the sensor geometry. The force is described relative to the world frame. More...
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virtual void | addForce (const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &cnormal, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL)=0 |
| add a force to a point on the sensor geometry. The force is described relative to the sensor frame. More...
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virtual void | addWrenchToCOM (const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &torque, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL)=0 |
| add a wrench to the center of mass of this object More...
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virtual void | addWrenchWToCOM (const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &torque, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL)=0 |
| add a wrench described in World frame to the center of mass of this object More...
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virtual | ~SimulatedSensor () |
| destructor
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const std::string & | getName () const |
| get name of this simulated sensor
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rw::kinematics::Frame * | getFrame () const |
| get frame that this sensor is attached to. More...
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rw::sensor::SensorModel::Ptr | getSensorModel () |
| get the sensor model of this simulated sensor.
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rw::sensor::Sensor::Ptr | getSensorHandle (rwlibs::simulation::Simulator::Ptr sim) |
| get a handle to controlling an instance of the simulated sensor in a specific simulator More...
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virtual | ~Stateless () |
| destructor
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virtual void | registerIn (State &state) |
| initialize this stateless data to a specific state More...
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virtual void | registerIn (StateStructure::Ptr state) |
| register this stateless object in a statestructure.
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virtual void | unregister () |
| unregisters all state data of this stateless object
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StateStructure::Ptr | getStateStructure () |
| Get the state structure. More...
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const StateStructure::Ptr | getStateStructure () const |
| Get the state structure. More...
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bool | isRegistered () |
| Check if object has registered its state. More...
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A sensor that measures force and torque between two bodies around some reference frame.