![]() |
RobWorkProject
23.9.11-
|
A specific type of DrawableNode that is able to draw a rw::geometry::Geometry. More...
#include <DrawableGeometryNode.hpp>
Inherits DrawableNode.
Inherited by DrawableGeometry.
Public Types | |
typedef rw::core::Ptr< DrawableGeometryNode > | Ptr |
Smart pointer type for DrawableGeometryNode. | |
![]() | |
enum | DrawableTypeMask { Physical = 1 , Virtual = 2 , DrawableObject = 4 , CollisionObject = 8 , User1 = 1024 , User2 = 2048 , User3 = 4096 , User4 = 8096 , ALL = 0x7FFFFFFF } |
draw mask is used to filter which drawables to exclude from rendering. More... | |
enum | DrawType { SOLID , WIRE , OUTLINE } |
when calling render on the draw mode or type can be specified. More... | |
typedef rw::core::Ptr< DrawableNode > | Ptr |
smart pointer type to this class | |
![]() | |
enum | AddPolicy { Front , Back } |
Policy for adding parent nodes. More... | |
enum | NodeType { GroupType = 0 , CameraType , DrawableType , UserBeginType = 1024 } |
Node types. More... | |
typedef rw::core::Ptr< SceneNode > | Ptr |
Smart pointer type for SceneNode. | |
typedef std::list< SceneNode::Ptr > | NodeList |
Type for the list of nodes. | |
typedef const std::list< SceneNode::Ptr > | NodeListConst |
Type for a const list of nodes. | |
Public Member Functions | |
virtual void | setColor (double r, double g, double b, double alpha)=0 |
sets the RGBA color of the geometry More... | |
virtual void | setColor (const rw::math::Vector3D<> &rgb)=0 |
sets the RGB color of the geometry More... | |
virtual void | setAlpha (double alpha)=0 |
sets the alpha value More... | |
virtual rw::math::Vector3D | getColor ()=0 |
get the RGB color More... | |
virtual double | getAlpha ()=0 |
get alpha value More... | |
virtual void | addLines (const std::vector< rw::geometry::Line > &lines)=0 |
add lines to this geometry More... | |
virtual void | addLine (const rw::math::Vector3D<> &v1, const rw::math::Vector3D<> &v2)=0 |
add a single line segment to this geometry render More... | |
virtual void | addGeometry (rw::core::Ptr< class rw::geometry::Geometry > geom)=0 |
add a geometry to this render More... | |
virtual void | addFrameAxis (double size)=0 |
add a frame axis to this geometry More... | |
![]() | |
virtual | ~DrawableNode () |
Destructor. | |
virtual void | draw (const DrawableNode::RenderInfo &info=RenderInfo()) const =0 |
draws the object. | |
virtual void | setHighlighted (bool b)=0 |
enables or disables highlighting of the drawable class More... | |
virtual bool | isHighlighted () const =0 |
Returns whether the DrawableNode is highlighted. More... | |
virtual void | setDrawType (DrawType drawType)=0 |
Sets the DrawType. More... | |
virtual void | setTransparency (float alpha)=0 |
Sets up the color alpha value. More... | |
virtual float | getTransparency ()=0 |
Gets the color alpha value. More... | |
bool | isTransparent () |
Check if node is transparent. More... | |
virtual void | setScale (float scale)=0 |
Specifies the scale of the object. More... | |
virtual float | getScale () const =0 |
gets the scale of the object More... | |
virtual void | setVisible (bool enable)=0 |
enable or disable this drawable. When disabled the drawable will not render anything. | |
virtual bool | isVisible ()=0 |
checks if this drawable is enabled | |
virtual const rw::math::Transform3D & | getTransform () const =0 |
gets the transformation of the drawable object More... | |
virtual void | setTransform (const rw::math::Transform3D<> &t3d)=0 |
Sets the transformation of the drawable object. More... | |
virtual void | setMask (unsigned int mask)=0 |
the group(s) that this drawable belong to More... | |
virtual unsigned int | getMask () const =0 |
Get the DrawableTypeMask for the node. More... | |
DrawableNode * | asDrawableNode () |
Get a pointer to a DrawableNode, if this is a DrawableNode. More... | |
![]() | |
virtual | ~SceneNode () |
Destructor. | |
void | addParent (SceneNode::Ptr node, AddPolicy policy=Back) |
Add a parent node. More... | |
bool | hasParent (SceneNode::Ptr parent) |
Check if the given node is a parent node. More... | |
void | removeParent (SceneNode::Ptr node) |
erases the parent from the parent list. More... | |
virtual GroupNode * | asGroupNode () |
Get a pointer to a GroupNode, if this is a GroupNode. More... | |
virtual SceneCamera * | asCameraNode () |
Get a pointer to a CameraNode, if this is a CameraNode. More... | |
int | getType () |
Get the NodeType. More... | |
const std::string & | getName () |
Get the name of the node. More... | |
void | setName (const std::string &name) |
Set the name of this node. More... | |
Protected Member Functions | |
DrawableGeometryNode (const std::string &name) | |
Construct new drawable geometry node. More... | |
![]() | |
DrawableNode (const std::string &name) | |
constructor | |
![]() | |
SceneNode (const std::string &name, int type) | |
Construct new scene node. More... | |
Additional Inherited Members | |
![]() | |
static void | removeParent (SceneNode::Ptr node, SceneNode::Ptr parent) |
Remove a parent node. More... | |
![]() | |
std::string | _name |
The name of the node. | |
std::list< SceneNode::Ptr > | _parentNodes |
The list of parent nodes. | |
int | _type |
The NodeType. | |
A specific type of DrawableNode that is able to draw a rw::geometry::Geometry.
|
inlineprotected |
Construct new drawable geometry node.
name | [in] name of the node. |
|
pure virtual |
add a frame axis to this geometry
size | [in] length of the frame axis's |
Implemented in DrawableGeometry.
|
pure virtual |
add a geometry to this render
geom | [in] a geometry that should be rendered |
Implemented in DrawableGeometry.
|
pure virtual |
add a single line segment to this geometry render
v1 | [in] line segment vertice 1 |
v2 | [in] line segment vertice 2 |
Implemented in DrawableGeometry.
|
pure virtual |
add lines to this geometry
lines | [in] list of line segments that should be added |
Implemented in DrawableGeometry.
|
pure virtual |
|
pure virtual |
|
pure virtual |
sets the alpha value
alpha | [in] between [0;1], 0 is completely transparent |
Implemented in DrawableGeometry.
|
pure virtual |
sets the RGB color of the geometry
rgb | [in] red, green and blue must be between [0;1] |
Implemented in DrawableGeometry.
|
pure virtual |
sets the RGBA color of the geometry
r | [in] red [0;1] |
g | [in] green [0;1] |
b | [in] blue [0;1] |
alpha | [in] opasity value [0;1], 0 is completely transparent |
Implemented in DrawableGeometry.