RobWorkProject  23.9.11-
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GraspRestingPoseDialog Class Reference

a grphical interface for calculating resting configurations of rigid bodies using rigid body physics simulation. More...

#include <GraspRestingPoseDialog1.hpp>

Inherits QDialog, QDialog, and GraspRestingPoseDialog.

Public Types

typedef std::vector< Eigen::MatrixXf > TactileSensorData
 

Signals

void stateChanged (const rw::kinematics::State &state)
 The state of one simulation thread can be actively monitored through this signal. More...
 
void restingPoseEvent (const RestingConfig &restcfg)
 An event that is fired when a resting pose has been calculated.
 
void stateChanged (const rw::kinematics::State &state)
 The state of one simulation thread can be actively monitored through this signal. More...
 
void restingPoseEvent (const rw::kinematics::State &state)
 An event that is fired when a resting pose has been calculated.
 

Public Member Functions

 GraspRestingPoseDialog (const rw::kinematics::State &state, rwsim::dynamics::DynamicWorkCell *dwc, rw::proximity::CollisionDetector *detector, QWidget *parent=0)
 
const rw::kinematics::StategetState ()
 
std::vector< rwsim::dynamics::RigidBody::Ptr > & getBodies ()
 
std::vector< rw::kinematics::State > & getStartPoses ()
 
std::vector< rw::kinematics::State > & getRestingPoses ()
 
void setPreshapeStrategy (const std::string &str)
 
void setSaveDir (const std::string &str)
 
void setUniqueID (const std::string &id)
 
void startAuto ()
 
void stepCallBack (int i, const rw::kinematics::State &state)
 
 GraspRestingPoseDialog (const rw::kinematics::State &state, rwsim::dynamics::DynamicWorkCell *dwc, rw::proximity::CollisionDetector *detector, QWidget *parent=0)
 
const rw::kinematics::StategetState ()
 
std::vector< rwsim::dynamics::RigidBody * > & getBodies ()
 
std::vector< rw::kinematics::State > & getStartPoses ()
 
std::vector< rw::kinematics::State > & getRestingPoses ()
 
void setPreshapeStrategy (const std::string &str)
 
void setSaveDir (const std::string &str)
 
void startAuto ()
 

Detailed Description

a grphical interface for calculating resting configurations of rigid bodies using rigid body physics simulation.

Member Function Documentation

◆ stateChanged [1/2]

void stateChanged ( const rw::kinematics::State state)
signal

The state of one simulation thread can be actively monitored through this signal.

Parameters
state

◆ stateChanged [2/2]

void stateChanged ( const rw::kinematics::State state)
signal

The state of one simulation thread can be actively monitored through this signal.

Parameters
state

The documentation for this class was generated from the following files: