|  | RobWorkProject
    23.9.11-
    | 
This render implementation will render a set of previous configurations/states (ghosts) of a set of specific frames. More...
#include <RenderGhost.hpp>
Inherits Render.
| Public Member Functions | |
| RenderGhost (rw::core::Ptr< rw::kinematics::Frame > frame, rw::core::Ptr< rw::graphics::WorkCellScene > drawer, size_t N) | |
| constructor - for rendering a single frame  More... | |
| RenderGhost (std::list< rw::kinematics::Frame * > frames, rw::core::Ptr< rw::graphics::WorkCellScene > drawer, size_t N) | |
| constructor - for rendering multiple frames  More... | |
| virtual | ~RenderGhost () | 
| destructor | |
| void | addState (const rw::kinematics::State &state) | 
| add new state that is to be rendered  More... | |
| void | clear () | 
| clear all states | |
| void | setMaxBufferSize (size_t size) | 
| sets the max number of states that is rendered  More... | |
| void | draw (const rw::graphics::DrawableNode::RenderInfo &info, rw::graphics::DrawableNode::DrawType type, double alpha) const | 
|  Public Member Functions inherited from Render | |
| virtual | ~Render () | 
| destructor | |
| Additional Inherited Members | |
|  Public Types inherited from Render | |
| typedef rw::core::Ptr< Render > | Ptr | 
| smart pointer type to this class | |
| typedef DrawableNode::DrawType | DrawType | 
| when calling render on the draw mode or type can be specified. See DrawableNode::DrawType | |
|  Protected Member Functions inherited from Render | |
| Render () | |
| Only instances of classes inheriting Render is allowed. | |
This render implementation will render a set of previous configurations/states (ghosts) of a set of specific frames.
A fixed size N circular or ring buffer of states is maintained such that the last N added states will be rendered.
| RenderGhost | ( | rw::core::Ptr< rw::kinematics::Frame > | frame, | 
| rw::core::Ptr< rw::graphics::WorkCellScene > | drawer, | ||
| size_t | N | ||
| ) | 
constructor - for rendering a single frame
| frame | [in] frame that is to be rerendered | 
| drawer | [in] the workcell drawer | 
| N | [in] max nr of states that is to be rendered | 
| RenderGhost | ( | std::list< rw::kinematics::Frame * > | frames, | 
| rw::core::Ptr< rw::graphics::WorkCellScene > | drawer, | ||
| size_t | N | ||
| ) | 
constructor - for rendering multiple frames
| frames | [in] all frames that are to be rendered | 
| drawer | [in] the workcell drawer | 
| N | [in] max nr of states that is to be rendered | 
| void addState | ( | const rw::kinematics::State & | state | ) | 
add new state that is to be rendered
| state | [in] state that is to be rendered | 
| 
 | virtual | 
| info | [in] state and rendering specific info | 
| type | [in] the drawtype which is being used | 
| alpha | [in] the alpha value to render with | 
Implements Render.
| void setMaxBufferSize | ( | size_t | size | ) | 
sets the max number of states that is rendered
| size | [in] max number of states to render |