|  | RobWorkProject
    23.9.11-
    | 
This class loads AC3D geometry into a Model3D object. More...
#include <LoaderAC3D.hpp>
Inherits Model3DLoader.
| Public Member Functions | |
| LoaderAC3D () | |
| virtual | ~LoaderAC3D () | 
| Destroys RenderAC3D object. | |
| rw::graphics::Model3D::Ptr | load (const std::string &filename) | 
| load a Model3D from file filename  More... | |
| std::vector< std::string > | getModelFormats () | 
| get the list of supported 3D model formats (as extensions)  More... | |
|  Public Member Functions inherited from Model3DLoader | |
| virtual | ~Model3DLoader () | 
| destructor | |
| bool | isSupported (std::string format) | 
| Check if the loader support a specific format.  More... | |
| void | setDefaultName (std::string name) | 
| set a name that the loader can use, if it can't find anyother  More... | |
| void | setDefaultMaterial (rw::geometry::Model3D::Material mat) | 
| set which material to use if the File dosen't include a material/ texturing it self  More... | |
| Additional Inherited Members | |
|  Public Types inherited from Model3DLoader | |
| typedef rw::core::Ptr< Model3DLoader > | Ptr | 
| smart pointer type | |
|  Protected Attributes inherited from Model3DLoader | |
| std::string | _defaultName | 
| rw::geometry::Model3D::Material | _defaultMat | 
This class loads AC3D geometry into a Model3D object.
| LoaderAC3D | ( | ) | 
Constructs a LoaderAC3D object
| 
 | inlinevirtual | 
| 
 | virtual | 
load a Model3D from file filename
| filename | [in] name of file to load | 
Implements Model3DLoader.