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RobWorkProject
23.9.11-
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Trajectory, path, interpolation and blending. More...
Classes | |
| class | Path |
| This is a std::Vector overloaded with some extra constructor functionality. More... | |
| class | Blend |
| Interface for blending. More... | |
| class | BlendedTrajectory |
| Implements a trajectory with blends between segments. TODO: Briefly describe how. More... | |
| class | CircularInterpolator |
| Circular interpolator. More... | |
| class | CircularInterpolator< rw::math::Vector3D< T > > |
| Makes circular interpolation based on rw::math::Vector3D. More... | |
| class | CubicSplineFactory |
| Factory for creating cubic splines. More... | |
| class | CubicSplineInterpolator |
| This class represents a 3-degree polynomial function, used in Cubic Splines hence the name CubicSegment. More... | |
| class | CubicSplineInterpolator< rw::math::Rotation3D< T > > |
| class | CubicSplineInterpolator< rw::math::Transform3D< T > > |
| class | CubicSplineInterpolator< rw::math::Transform3DVector< T > > |
| class | DeviceTrajectory |
| Implements a trajectory with blends between segments. TODO: Briefly describe how. More... | |
| class | FixedInterpolator |
| Implements a fixed value interpolator. More... | |
| class | Interpolator |
| Interface for interpolators. More... | |
| class | TrajectoryIterator |
| Forward declaration of Trajectory Iterator (needed for friend declaration) More... | |
| class | InterpolatorTrajectory |
| Sequence of interpolators and blends giving a trajectory. More... | |
| class | InterpolatorTrajectoryIterator |
| Bi-directional iterator for running efficiently through a trajectory. More... | |
| class | InterpolatorUtil |
| Utilities used in the implementation of various interpolators and blends. More... | |
| class | LinearInterpolator |
| Make a linear interpolation between to position. More... | |
| class | ParabolicBlend |
| Forward declaration for parabolic blend to make the LinearInterpolator<rw::math::Transform3D<T> > a friend. More... | |
| class | LinearInterpolator< rw::math::Rotation3D< T > > |
| Implements LinearInterpolator for rw::math::Rotation3D<T> More... | |
| class | LinearInterpolator< rw::math::Transform3D< T > > |
| Implements LinearInterpolator for rw::math::Transform3D<T> More... | |
| class | LloydHaywardBlend |
| Implements LloydHayward blending. More... | |
| class | LloydHaywardBlend< rw::math::Rotation3D< T > > |
| Template specialization of LloydHaywardBlend for using a rw::math::Rotation3D<T> More... | |
| class | LloydHaywardBlend< rw::math::Transform3D< T > > |
| Template specialization of LloydHaywardBlend for using a rw::math::Transform3D<T> More... | |
| class | ParabolicBlend< rw::math::Rotation3D< T > > |
| Template specialization of ParabolicBlend for using a rw::math::Rotation3D<T> More... | |
| class | ParabolicBlend< rw::math::Transform3D< T > > |
| Template specialization of ParabolicBlend for using a rw::math::Transform3D<T> More... | |
| class | RampInterpolator |
| Make a ramp interpolation between two position. More... | |
| class | RampInterpolator< double > |
| class | RampInterpolator< rw::math::Rotation3D< T > > |
| Implements RampInterpolator for rw::math::Rotation3D<T> More... | |
| class | RampInterpolator< rw::math::Vector3D< T > > |
| Implements RampInterpolator for rw::math::Vector3D<T> More... | |
| class | RampInterpolator< rw::math::Transform3D< T > > |
| Implements RampInterpolator for rw::math::Transform3D<T> More... | |
| class | SQUADInterpolator |
| class | Timed |
| A tuple of (time, value). More... | |
| class | TimedUtil |
| Construction of paths of Timed values. More... | |
| class | TimeMetricUtil |
| methods for analyzing time distance of various paths More... | |
| class | Trajectory |
| Interface for Trajectories in RobWork. More... | |
| class | TrajectoryFactory |
| Trajectory constructors. More... | |
| class | TrajectorySequence |
| Combines a number of trajectories. More... | |
Functions | |
| template<class T > | |
| rw::trajectory::Timed< T > | makeTimed (double time, const T &value) |
| A tuple of (time, value). | |
Trajectory, path, interpolation and blending.