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RobWorkProject
23.9.11-
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Allows constraining the motion between two bodies in Bullet simulation. More...
#include <BtConstraint.hpp>
Public Member Functions | |
BtConstraint (rw::core::Ptr< const rwsim::dynamics::Constraint > constraint, const BtBody *const parent, const BtBody *const child, btDynamicsWorld *btWorld) | |
Construct a new Bullet implementation of a Constraint. More... | |
virtual | ~BtConstraint () |
Destructor. | |
btTypedConstraint * | getBtConstraint () const |
Get the Bullet constraint that this class is wrapping. More... | |
rw::core::Ptr< const rwsim::dynamics::Constraint > | getRWConstraint () const |
Get the RobWork constraint. More... | |
btRigidBody * | getBtParent () const |
Get the Bullet parent body. More... | |
btRigidBody * | getBtChild () const |
Get the Bullet child body. More... | |
rw::math::Vector3D | getRefA () const |
Get the position where feedback force and torque act on first body. More... | |
rw::math::Vector3D | getRefB () const |
Get the position where feedback force and torque act on second body. More... | |
void | update (const double dt, rw::kinematics::State &state) |
Update spring forces based on given position and velocities. More... | |
void | postUpdate (rw::kinematics::State &state) |
Update RobWork state with forces. More... | |
btJointFeedback * | getFeedback () |
Get the feedback for the constraint. More... | |
Allows constraining the motion between two bodies in Bullet simulation.
This is the Bullet implementation of rwsim::dynamics::Constraint
BtConstraint | ( | rw::core::Ptr< const rwsim::dynamics::Constraint > | constraint, |
const BtBody *const | parent, | ||
const BtBody *const | child, | ||
btDynamicsWorld * | btWorld | ||
) |
Construct a new Bullet implementation of a Constraint.
constraint | [in] the RobWork constraint. |
parent | [in] the parent Bullet body. |
child | [in] the child Bullet body. |
btWorld | [in] the Bullet world that this constraint should belong to. |
btRigidBody* getBtChild | ( | ) | const |
Get the Bullet child body.
btTypedConstraint* getBtConstraint | ( | ) | const |
Get the Bullet constraint that this class is wrapping.
btRigidBody* getBtParent | ( | ) | const |
Get the Bullet parent body.
btJointFeedback* getFeedback | ( | ) |
Get the feedback for the constraint.
rw::math::Vector3D getRefA | ( | ) | const |
Get the position where feedback force and torque act on first body.
rw::math::Vector3D getRefB | ( | ) | const |
Get the position where feedback force and torque act on second body.
rw::core::Ptr<const rwsim::dynamics::Constraint> getRWConstraint | ( | ) | const |
Get the RobWork constraint.
void postUpdate | ( | rw::kinematics::State & | state | ) |
Update RobWork state with forces.
state | [in/out] the state to update. |
void update | ( | const double | dt, |
rw::kinematics::State & | state | ||
) |
Update spring forces based on given position and velocities.
dt | [in] information about the step size. |
state | [in/out] the state. |