RobWorkProject
23.9.11-
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This is the complete list of members for ContactStrategy, including all inherited members.
_propertyMap | ContactStrategy | protected |
_threads | ProximityStrategy | protected |
addGeometry(rw::proximity::ProximityModel *model, const rw::geometry::Geometry &geom)=0 | ContactStrategy | pure virtual |
addGeometry(rw::proximity::ProximityModel *model, rw::core::Ptr< rw::geometry::Geometry > geom, bool forceCopy=false)=0 | ContactStrategy | pure virtual |
addModel(rw::core::Ptr< rw::models::Object > object) | ProximityStrategy | virtual |
addModel(const rw::core::Ptr< rw::kinematics::Frame > frame, const rw::geometry::Geometry &faces) | ProximityStrategy | virtual |
addModel(const rw::core::Ptr< rw::kinematics::Frame > frame, rw::core::Ptr< rw::geometry::Geometry > faces, bool forceCopy=false) | ProximityStrategy | virtual |
clear()=0 | ContactStrategy | pure virtual |
clearFrame(const rw::core::Ptr< rw::kinematics::Frame > frame) | ProximityStrategy | virtual |
clearFrames() | ProximityStrategy | virtual |
ContactStrategy() | ContactStrategy | inline |
createModel()=0 | ContactStrategy | pure virtual |
DEPRECATED("This function is deprecated due to a spelling mistake, use the correct " "spelling \"getGeometries\" instead") std (defined in ProximityStrategy) | ProximityStrategy | inline |
destroyModel(rw::proximity::ProximityModel *model)=0 | ContactStrategy | pure virtual |
findContacts(rw::proximity::ProximityModel::Ptr a, const rw::math::Transform3D<> &wTa, rw::proximity::ProximityModel::Ptr b, const rw::math::Transform3D<> &wTb) const | ContactStrategy | virtual |
findContacts(rw::proximity::ProximityModel::Ptr a, const rw::math::Transform3D<> &wTa, rw::proximity::ProximityModel::Ptr b, const rw::math::Transform3D<> &wTb, ContactStrategyData &data) const | ContactStrategy | virtual |
findContacts(rw::proximity::ProximityModel::Ptr a, const rw::math::Transform3D<> &wTa, rw::proximity::ProximityModel::Ptr b, const rw::math::Transform3D<> &wTb, ContactStrategyData &data, ContactStrategyTracking &tracking, rwsim::log::SimulatorLogScope *log=NULL) const =0 | ContactStrategy | pure virtual |
getGeometries(rw::proximity::ProximityModel *model)=0 | ProximityStrategy | pure virtual |
getGeometryIDs(rw::proximity::ProximityModel *model)=0 | ContactStrategy | pure virtual |
getModel(const rw::core::Ptr< rw::kinematics::Frame > frame) | ProximityStrategy | |
getName()=0 | ContactStrategy | pure virtual |
getPropertyMap() | ContactStrategy | virtual |
getPropertyMap() const | ContactStrategy | virtual |
hasModel(const rw::core::Ptr< rw::kinematics::Frame > frame) | ProximityStrategy | virtual |
match(rw::core::Ptr< const rw::geometry::GeometryData > geoA, rw::core::Ptr< const rw::geometry::GeometryData > geoB)=0 | ContactStrategy | pure virtual |
ProximityStrategy() | ProximityStrategy | protected |
Ptr typedef | ContactStrategy | |
removeGeometry(rw::proximity::ProximityModel *model, const std::string &geomId)=0 | ContactStrategy | pure virtual |
setPropertyMap(const rw::core::PropertyMap &map) | ContactStrategy | virtual |
updateContacts(rw::proximity::ProximityModel::Ptr a, const rw::math::Transform3D<> &wTa, rw::proximity::ProximityModel::Ptr b, const rw::math::Transform3D<> &wTb, ContactStrategyData &data, ContactStrategyTracking &tracking, rwsim::log::SimulatorLogScope *log=NULL) const =0 | ContactStrategy | pure virtual |
useThreads(int threads) | ProximityStrategy | |
~ContactStrategy() | ContactStrategy | inlinevirtual |
~ProximityStrategy() | ProximityStrategy | virtual |