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RobWorkProject
23.9.11-
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tests if two triangles are intersecting using devillers method. More...
#include <TriTriIntersectDeviller.hpp>
Public Types | |
typedef T | value_type |
Public Member Functions | |
bool | inCollision (const rw::math::Vector3D< T > &P1, const rw::math::Vector3D< T > &P2, const rw::math::Vector3D< T > &P3, const rw::math::Vector3D< T > &Q1, const rw::math::Vector3D< T > &Q2, const rw::math::Vector3D< T > &Q3) |
bool | inCollision (const rw::geometry::Triangle< T > &P, const rw::geometry::Triangle< T > &Q) |
bool | inCollision (const rw::geometry::Triangle< T > &P, const rw::geometry::Triangle< T > &Q, const rw::math::Transform3D< T > &PTQ) |
tests if two triangles are intersecting using devillers method.