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RobWorkProject
23.9.11-
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A shell represents the geometry of an object as a collection of non-connected faces. More...
#include <rw/geometry/GeometryData.hpp>
#include <rw/geometry/OBB.hpp>
#include <rw/math/Vector3D.hpp>
Classes | |
class | Shell |
A shell represents the geometry of an object as a collection of non-connected faces. More... | |
Namespaces | |
rw | |
Deprecated namespace since 16/4-2020 for this class. | |
rw::geometry | |
Loading and storing of CAD models. | |
A shell represents the geometry of an object as a collection of non-connected faces.
Each face is composed of a trimmed surface, the edge curves, and vertices that connects the edges. Contrary to the BREP representation, the shell representation holds no information about how each face is connected to the neighbouring faces.